3/4/2023 0 Comments Cadillacs and dinosaurs pc boxDIP SWITCH C6: Turns on autofire for the player's attack button.DIP SWITCH C3: Player does ridiculous amounts of damage.DIP SWITCH C2: No objects will take damage, including the player and enemies.DIP SWITCH B8: Turn on object debugging sprites.DIP SWITCH B7: Game always runs in "turbo" speed (as if holding a button during a cutscene).DIP SWITCH B6: Puts up some debugging numbers on the screen.Explora los videos ms recientes de los siguientes hashtags: dinosaurgame. Debug Mode To enable, hold Player 1 A, B, Coin, Up, and Right at the same time while the game boots. Descubre en TikTok los videos cortos relacionados con dinosaur computer game. That said, it still contains motor vehicles and cool lizards. DIP SWITCH B5: Puts up a cross-hatch on the screen. Not to be confused with Cadillacs and Dinosaurs: The Second Cataclysm.It is based on the animated serie of the same name back in the 1990s. You might have to beat up some dinosaurs on the way too as collation damage. DIP SWITCH B4: If set, the player cannot be hit, effectively making the player invincible. In a world where Dinosaurs and Men live together, poachers are hunting the slaughtering innocent dinosaurs, stop this madness in Cadillacs and Dinosaurs.If the value is zero, the game runs at normal speed. That is, if A7 and A8 are on, the game runs at 1/24th speed. DIP SWITCH A6-A8: The game speed is divided by the value here times 4.For example, if A1 and A3 are on, you will start on stage 6. Cadillacs and Dinosaurs is an animated television series produced by De Souza Productions, Galaxy Films and Nelvana, which aired on CBS as part of its Saturday morning children's lineup in the United States from 1993 to 1994, lasting for one season of 13 episodes. DIP SWITCH A1-A3: Change the starting level.They're at $FF8022 (on the Japanese ROM set) for 3 bytes, you will need to remove the game's read code in order to modify these.ĭebug mode will also give you access to a special version of the test menu with more options, including some game data editing and viewing. As of the time this is being written, MAME does not expose these DIP switches, so you will have to get a bit dirty and override them yourself in memory. This is also exceptionally hard on MAME, which simulates the coin button as a pulse rather than a constant signal.įrom here, the rest of the debug mode is controlled by the 3 on-board DIP switches. If that's too much effort, you can just force the byte at $FF84AA (on the Japanese ROM set) to non-zero. This will also have to be done when exiting the test menu. To enable, hold Player 1 A, B, Coin, Up, and Right at the same time while the game boots.
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